Monday, September 16, 2013

Day 1, The Lonesome Tree wants Solitude

This place is a labyrinth.

We've found a hidden set of rooms and hallways that is just as extensive as the main hallways. Who knows how big it really is, we went down one hallway to find a rock cave in. The dead end wasn't a total loss though, we found some dead guy in the rubble and his adventuring had been prosperous, up until his death. So, we relieved him of his golden amulet.
He must have found the amulet here because it had the emblem of the gnarly tree on it. We've seen that emblem in a couple places now. On the button in the arena pit that turned off the lightning wall and on the white towels. I guess it's the sigil of the Lord of this land.

We went down some more tunnels and found the very tree we've seen so many times. The true doesn't look natural, like stone instead of living wood. The clerics say the room has a very eerie feel to it. I can see a bunch of holes in the floor that form a circle around the tree. A couple of our toughs walked closer to the tree, and the holes, to investigate what looks like a skeleton's bones sticking out of some maw in the tree. They shouted back that the maw has some magic in it, little black smoke fingers waving around. It almost sounds like the dead was stuffed into the mouth of a tree. Evil indeed.

We didn't want to get to close to that maw and so we trying to rope the skeleton and tug it out. No one is good at throwing this rope and so we just couldn't get it. Then Gilch, not seeing any danger, walks up and grabs the skeleton. This caused a big reaction. Roots are shooting out of the holes in the floor and are waving at us and coming closer. We've been striking at them and this seems to drive them back temporarily but it doesn't seem to be hurting the roots.

Now we're standing, trying to fight the roots and we don't know what's going to happen next...

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