Wednesday, October 9, 2013

Adventure 2 - Such an Enchanting Cave

Battlebeard came back out of the tunnels and told us what he'd found. He was all cut up from some traps (good news, the traps are sprung and won't hurt us. Way to go Battlebeard). Mort and Battlebeard get along really well and so Mort lay his hands on Battlebeard and healed him.
We tried getting more information from our enthralled cultists but they claimed to be newly initiated into their order, so we know nothing of what is below.
We do know what it outside, a giant tentacle monster that can throw us from the ledges. We're going to avoid that and so we'll explore the tunnels.
We decided we didn't care if the cultists got hurt, so we sent them down the sliding shafts in the tunnels and they told us it opened up into a larger room and was very safe. So, we semi-fastened a rope in the tunnel and everyone climbed down.

The room opened up indeed, but a pick was in the middle and once we had all arrived a tentacle slowly extended itself out of the pit. Strangely, the tentacle, as huge and monstrous as it was, had a ladder fastened to it. The cultists told us this was for transportation. Most of us were wary, but Bruun was not afraid and he hopped on board.
The rest of us, seeing a hallway walked down it, away from the tentacle that kept stretching towards us, and found ourselves in a section of cave that wasn't carved by man. The stalactites and stalagmites formed everywhere and our torches cast eerie shadows everyone. Battlebeard moved to the front of the group and started leading the way deeper in so we all sort of followed him. After we were well inside this cave Battlebeard froze suddenly and then we heard a hissing noise.
Two large basilisks slithered down from above us and moved to attack Battlebeard and Skel in the front.

We didn't hesitate and we all began to attack. The clerics cast spells to make themselves more battle ready and others simply leaped in.
Searos used the chaos to creep behind the basilisk and leaped at it with a blow that the creature didn't see coming. He struck, from behind, at the creatures face, causing it to howl in agony and close it's eyes to protect them.
Merlin commanded the thralls to attack the injured basilisk but it's incredibly tough scaly hide left it uninjured. Many such blows landed ineffectually.
Then as one, both Skel and Sigorn turned on one of the creatures and both crashed their shields into the side of the head of it's head. The shields smashed into opposite sides of the head and both warriors unleashed savage blows with their longswords to devestating effect. The basilisk visibly jolted and a tremor ran through it's entire both. As it died it convulsed in savage movement. I asked the two about their teamwork and they said they'd been practicing this maneuver for some time and called it the "Bro Bash".
With one monster dead and one viciously wounded we were able to easily avoid getting hurt by it's wild and random flailing. Searos moved in to take advantage of the the creatures blindness and delivered another vicious cut with his dagger. Felling the wild beast in a second thrust.

With no one hurt, and Battlebeard recovering from his hypnosis, we saw, to our delight, that the creatures both had somewhat golden horns. We cut the horns from the bodies and stowed them inside battlebeards chest. Two golden horns, what amazingly valuable pieces those must be.

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